Tuesday, April 26, 2016

Blog Assignment for 5/1/16

This week's blog assignment is a bit different. You will only be doing one post this week instead of three, but it will be a longer, more specific assignment. This post will also count as a math and science grade, so make it a good one!

Watch the following video: http://filmmakeriq.com/2016/04/the-science-of-rendering-photorealistic-cgi-a-filmmaker-iq-lesson/

You will then summarize, respond, and give opinions, as usual, but your post must include the following items at some point in your discussion:

• How are math and science related to this topic?
• Explain Projection and Rasterization, and contrast it with Ray Casting
• What were three major problems with the Rasterization method, and how did Ray Tracing help solve them?
• Explain the difference between direct and indirect illumination? Why is this relevant to photorealistic rendering?
• How was the issue of indirect illumination overcome, and what were the tradeoffs?
• Discuss Moore’s Law vs. Blinn’s Law and how they relate to this topic.
• Do you agree that CGI is different from other art forms? Explain.

Your final post should be several paragraphs long. This is a very technical video, so pay close attention. You may need to watch it more than once to grasp the concepts, so I would not recommend doing this one at 11:00 on Sunday night. You know who you are.

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